Chief Architect Help Database - Article Number: 4
How to Blend Colors with Materials
The information in this article applies to:- Chief Architect X5
- Chief Architect X4
- Chief Architect X3
- Chief Architect X2
I want to be able to apply a solid color to a surface displaying a pattern, or texture, and blend the two. How do I do that?
Instead of using the Material Painter to replace a material with a new one, we can use it with the Blend Colors With Materials
feature to blend a color with a textured material.
To Blend Colors with Materials
- Create a 3D view of your plan.
- Click on the 3D menu, go down to Materials> Material Painter and select the Material Painter
option.
- Select a solid color material from the Select Library Object dialog.
- Select a Material Painter Mode from the edit toolbar, which displays at the bottom of the program window when the Material Painter is enabled.
- Click the Blend Colors With Textures
edit button to turn this feature on or off, depending on your needs.
Note: When both the Material Painter and the Blend Colors With Textures
are active, the cursor displays a paint roller icon
. However, if only the Material Painter is active, and the Blend Colors With Textures is not, the cursor displays a spray can icon
.
- Click on the object to blend the selected color with the current texture. The result is a new material, with the textured appearance of the initial material, and the color that you have selected.
- If either the Component
or Object Mode
is active, you can continue to click on surfaces to apply the selected material. When you are finished, select a different tool.
Remember: When you apply a material to a wall using the Material Painter, the material is applied to the entire room if the Select Room Before Wall in 3D is enabled in the Architectural section of the Preferences dialog.
Article Number 767: How to create a new material
Article Number 97: How to change the transparency of a material
Article Number 194: How to change the direction of a material's pattern and texture
Last updated on: Mar 28, 2013
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