I want to be able to apply a solid color to a surface displaying a pattern, or texture, and blend the two. How do I do that?
Instead of using the Material Painter to replace a material with a new one, we can use it with the Blend Colors With Materials feature to blend a color with a textured material.
To Blend Colors with Materials
Create a 3D view of your plan.
From the menu, select 3D> Material Painter> Material Painter .
Select a solid color material from the Select Material dialog and then click OK.
Select a Material Painter Mode from the edit toolbar, which displays at the bottom of the program window when the Material Painter is enabled.
Note: For more information on each of these material painter modes, please view the section The Material Painter in your reference manual, which can be accessed by selecting Help> View Reference Manual.
Click the Blend Colors With Textures edit button to turn this feature on or off, depending on your needs.
Note: When both the Material Painter and the Blend Colors With Textures are active, the cursor displays a paint roller icon. However, if only the Material Painter is active, and the Blend Colors With Textures is not, the cursor displays a spray can icon.
Click on the object to blend the selected color with the current texture. The result is a new material, with the textured appearance of the initial material, and the color that you have selected.
If either the Component or Object Mode is active, you can continue to click on surfaces to apply the selected material. When you are finished, select a different tool.
In Chief Architect X7 and prior, when you apply a material to a wall using the Material Painter, the material is applied to the entire room. Chief Architect X8 allows you to apply a material to a single wall using the Material Painter's Component Mode.