You can change the material applied to a ceiling plane by using the Ceiling Plane Specification dialog or using the Material Painter tool in a 3D view.
Instead of replacing a material with a new one, we can use the Blend Colors With Materials feature to blend a color with a textured material.
Changing the color of a single wall within your Chief Architect plan is easy and fast.
Materials display a pattern in vector views and a texture in render views. Both can be rotated as needed in the Define Material dialog.
Most of the materials in the library are set up to be opaque; you can adjust it to be transparent using the Define Material dialog.
There is not a defaults dialog for stairs. Instead, the default materials for stairs are specified in the General Material Defaults dialog.
Use one of several fire materials to create a three-dimensional flame by applying the flame material to a 3d object such as a cylinder.
Create custom materials using image files saved on your computer. These materials can then be applied to objects in your plan.
Create two sided cabinets by adjusting the settings on the Sides/Back tab then add a custom etched glass material to door panels.
Create a copy of a Material in the Library Browser, Paste it into your User Catalog, and edit its properties.
Photographs can be applied to picture frames, computer and TV screens, along with other objects by creating custom materials.
Chief Architect has the ability to obtain a color from any image on your screen, including other programs or web pages, and implement it into a custom material to be applied to an object or surface in your plan.
Materials are represented by patterns in vector based rendering techniques. This message will display if a material in the plan has a problem with its pattern.
If you receive this message, you may want to purge your plan materials.
The Material Painter is an excellent way to make modifications to the materials applied to most objects but shouldn't be used on Pony Wall wall types.
To reset walls to their default materials using the material painter choose the option Use Default Material at the bottom of the Select Library Object dialog.
Reasons why materials would flicker include plan placement, large terrain, materials occupying the same space and video card.
In Chief Architect, images can be added to the Library Browser for use in any plan using the Copy and Paste Special option.
Chief Architect's Material Region tools can be used to place different materials on a floor or wall within the same room, such as a walk-in shower.
The Material Painter modes help you specify exactly what is painted when you use the Material Painter tool: Component, Object, Room, Floor, Plan.
You can use light sources to help produce dramatic, realistic 3D views. The three types of light sources in Chief Architect are Point, Spot, and Parallel lights.