You can change the material displayed in 3D views for an automatic ceiling, custom Ceiling Plane, or the underside of a roof.
There are a number of ways that a Cape Cod style house can be created automatically. One way is by controlling ceiling heights while another involves ignoring the top floor when generating the roof.
The Material Layers Definition dialogs allow you to define the layers that make up wall, floor, ceiling, slab, and roof assemblies.
Wall height is determined by the ceiling height of a given room. To change the wall height, you need to change the ceiling height. Use the Half Wall tool for creating solid railings as their height can be set on the Newels/Balusters panel of the Railing Specification dialog.
Cathedral ceilings are the same pitch as the roof and are typically produced by enclosing the bottoms of the roof rafters with a ceiling material.
Use the Soffit tool to create a coffered ceiling. Moldings can easily be applied to soffits and the soffits can easily be replicated along a ceiling using the Transform/Replicate or Multiple Copy edit tools.
One way to produce a barrel ceiling is using a single ceiling plane that starts out flat with a zero pitch and covers the entire arched entry.
You can model a wide variety of ceiling finishes and furring strips using the Ceiling Finish Definition dialog and the framing tools.
A plant shelf ceiling or closet can be created using the shelf ceiling feature within the room specification dialog.
You can easily create a split level in Chief Architect by controlling the floor and ceiling heights of different rooms in a plan.
Like other kinds of lowered or dropped ceilings, you can create a suspended ceiling with ceiling tiles by setting up a custom Ceiling Finish Definition.
Trey ceilings can be created using trey ceiling polylines in X12 and newer program versions, or by using the platform hole tool.
Roof trusses are generated in the space between the roof planes and the ceiling planes below. When a vaulted ceiling is created scissor trusses are used.
Open Below is a unique Room Type which has no floor platform and can be used for defining an open area in the floor below for a loft.
Create exposed trusses by making a ceiling to define where you want the trusses' bottom chords, drawing the trusses, and then removing the ceiling.
Roof planes that cut into the surface of walls can result in undesirable 3D views of those walls. Edit the roof planes so that they no longer cut into the walls. If the roof plane seems to keep jumping or snapping back to the original location, open the Roof Plane Specification dialog and on the General panel, check the box beside No Special Snapping, then click OK and proceed with editing the roof planes again.
A dropped ceiling is a secondary ceiling, hung below the structural ceiling. May also be referred to as a drop ceiling, false ceiling, or suspended ceiling.
In the Room Specification dialog, if the Ceiling value is grayed out, indicating that it is inactive, and this information message displays in the dialog, it means that multiple rooms with differing floor heights are present directly above so the field will display No Change.