The display of foundation walls, slabs, curbs, piers and footings is controlled in the Layer Display Options dialog. The 'Foundations' layer controls the display of all objects on Floor 0 in camera views, but does not affect floor plan view.
Furred Walls are placed against the inside of a primary wall, typically an exterior wall. The inner wall should be specified as a Furred Wall on the Structure panel of the Wall Specification dialog.
Walkout basements are a type of daylight basement typically located on sloped terrain. They feature walls that are above ground at the lower end of the slope so that a door can be positioned above the terrain at that end. You will need to create sloped terrain and adjust the Building Pad Elevation and/or terrain data so that the terrain is at the appropriate height relative to the structure at both the high and low ends of the slope.
Creating a bell footing is a straightforward task using items from the Library Browser.
The concrete cutout for a door can be modified on the Framing panel of its specification dialog.
Use posts, multiple copy, and other features in Chief Architect to create a structure raised on piers.
A stepped foundation can be created in Chief Architect using pony walls that have been modified in a section view. The lower part of the pony wall would consist of the concrete wall with a footing, while the upper part of the pony wall is a framed wall built to the first floor platform.
When a foundation is generated based on the floor plan of Floor 1, a room on the first floor specified as either a Garage or Slab type will receive a stem wall or pier foundation with a slab floor and stem walls. If a monolithic slab foundation is generated, the room will receive a slab floor with curbs.
Access the Plan View Specification dialog to change how pony walls are displayed for the active plan view. Choose from the following options: upper wall, lower wall, upper wall and lower wall outline, upper wall outline and lower wall, or upper wall and lower wall.